So, you want to know more about me?

So, you want to know more about me?

I strongly believe that when you design your product for user needs, your business will make more money.

My bread and butter is digging into messy problems, understanding what’s really going on, and turning all that complexity into thoughtful, impactful UX strategy.

My background in mental healthcare shapes my human-centered approach, and my marketing experience helps me craft solutions that engage users and deliver results.

Fun facts about me

  • I won best costume in high school when I dressed up as Napoleon Dynamite (pictures available upon request)

  • I have a routine of trying something new every week

  • I’ve lived in 3 countries and speak 3 ½ languages

  • I’m a Mario Kart Wii world champion (yeah, you read that right 😎)

  • My first job was as a princess party hostess

  • I won best costume in high school when I dressed up as Napoleon Dynamite (pictures available upon request)

  • I have a routine of trying something new every week

  • I’ve lived in 3 countries and speak 3 ½ languages

  • I’m a Mario Kart Wii world champion (yeah, you read that right 😎)

  • My first job was as a princess party hostess

  • I won best costume in high school when I dressed up as Napoleon Dynamite (pictures available upon request)

  • I have a routine of trying something new every week

  • I’ve lived in 3 countries and speak 3 ½ languages

  • I’m a Mario Kart Wii world champion (yeah, you read that right 😎)

  • My first job was as a princess party hostess

My values

Designing for positive impact

I believe design should solve real problems and improve users' lives

Empathy

I want my team members to thrive just as much as I want users to thrive

Curiosity

The best solutions come from asking "why" and "how"

My skills

  • Wireframing

  • Prototyping

  • Interaction Design

  • UI Design

  • User Research

  • UX Writing

  • Information Architecture

  • Accessibility

  • Responsive Design

  • Brand Design

My values

Designing for positive impact

I believe design should solve real problems and improve users' lives

Empathy

I want my team members to thrive just as much as I want users to thrive

Curiosity

Growth (and the best solutions) come from asking "why" and "how"